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Urban Citizen Evcuation Garment

Mega-thrust Earthquake Evacuation Solution

Role

Technical Apparel Deisgner


Goal

To design a high-performance survival solution for urban citizens during a Cascadia-level earthquake, balancing life-saving functionality with daily aesthetics.


Challenge

  • Executed a full-cycle design process within a strict academic timeline.

  • Bridged the gap between raw disaster data and wearable technology.

  • Rigorous material validation through lab testing and physical prototyping.



Design Process

Secondary Research → Primary Research → Ideation → 3D/2D Development → Iterative Prototyping → Lab Testing → Usability Testing → Final Execution




Phase 1: Primary Research

To ensure the design addressed real-world pain points, I utilized a Mixed-Methods Research approach:

  • Expert Interviews: Consulted with SAR, K9 officers, and museum coordinators to identify technical pain points.

  • Survivor Narratives: Analyzed M8.8 earthquake survival stories and social media data.

  • Community Outreach: Surveyed active preparedness communities (r/earthquake, r/CascadiaPreppers) to validate real-world evacuation challenges.


Phase 2: Concept Development (The Strategy)

  • Design Cornerstones: Employed the Multiple Perspective Method and Design Universals to define the core pillars of the garment: Mobility, Protection, Emotional Support, Social Cohesion and Adaptability.

  • HMW Framework: Developed "How Might We" questions to pivot from problem identification to innovative design solutions.

  • Design Hierarchy: Intergrated direct feedback from primary and secondary research, and identified the " Could have", " Should have", "Must have".



Phase 3: Technical Execution & Iteration

  • Sketches: I explored the concept and design cornerstones through sketches, continuously refining and making trade-offs. At the beginning, the design was quite complex, aiming to address storage, load distribution, aesthetics, and full-body coverage all at once. Over time, I started to question which features truly mattered most to the user. This led to a process of simplifying and clarifying the design. Through ongoing refinement, the final direction focused on key priorities: quick donning and doffing, lightweight construction, durability, protection, and social integration.


  • 2D Technical Drawings (Illustrator) & 3D Works (CLO 3D, Browzwear): To create visual proof of concept.



  • Physical Mock-ups: Conducted multiple rounds of physical sampling to refine ergonomic measurements and assembly sequences.


  • Material Science: Engineered a textile selection matrix based on research-driven performance needs.

    • Utilized Laser Cutting for precision testing samples.

    • Conducted in-lab performance testing: Hydrostatic Pressure (Waterproof), Moisture Vapor Transmission, Tearing Strength, and Color Fastness.



Phase 4: Validation (The Stress Test)

  • Cross-functional Collaboration

Partnered with professional sample sewers to translate complex tech packs into high-performance prototypes, ensuring design intent and technical construction were flawlessly executed.


  • Simulation-Based Usability Test

Optimized the prototype by integrating feedback from 14 participants, focusing on ergonomic mobility and intuitive grab and go system.


  • Technical Revision

Adjusted patterns and seam construction to resolve interaction friction identified during post-earthquake scenario simulations.


  • Final Sample

A validated, field-ready solution that balances lab-tested material performance with real-world user needs.



Impact

Successfully raised awareness for earthquake preparedness within the Vancouver community through design-led storytelling.


Lessons Learned

  • Mastered the end-to-end workflow of technical apparel, from operating industrial testing machinery to managing complex sample production.

  • Refined the ability to condense a year-long technical research project into a compelling 3-minute pitch for industry stakeholders.

  • Learned to identify the most impactful design elements through the lens of a limited budget.



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